| Titel | Vocational Training in Virtual Reality: A Case Study Using the 4C/ID Model |
| Publication Type | Journal Article |
| Year of Publication | 2022 |
| Authors | Mulders, M |
| Journal | Multimodal Technologies and Interaction |
| Volume | 6 |
| Issue | 7 |
| Pagination | 1-16 |
| Keywords | virtual reality; 4C/ID model; instructional design; competence acquisition; skills acquisition; vocational training; apprenticeship training |
| Abstract | Virtual reality (VR) is an emerging technology with a variety of potential benefits for vocational training. Therefore, this paper presents a VR training based on the highly validated 4C/ID model to train vocational competencies in the field of vehicle painting. The following 4C/ID components were designed using the associated 10 step approach: learning tasks, supportive information, procedural information, and part-task practice. The paper describes the instructional design process including an elaborated blueprint for a VR training application for aspiring vehicle painters. We explain the model’s principles and features and their suitability for designing a VR vocational training that fosters integrated competence acquisition. Following the methodology of design-based research, several research methods (e.g., a target group analysis) and the ongoing development of prototypes enabled agile process structures. Results indicate that the 4C/ID model and the 10 step approach promote the instructional design process using VR in vocational training. Implementation and methodological issues that arose during the design process (e.g., limited time within VR) are adequately discussed in the article |
| URL | https://www.mdpi.com/2414-4088/6/7/49 |
| DOI | 10.3390/mti6070049 |
Recent Publications
- Debriefing in Virtual Reality Simulations for the Development of Counseling Competences: Human-Led or AI-Guided?
- What is critical about a critical review? A methodological reflection on 20 research syntheses in digital education
- Capturing the research base: Framing a literature search on digital competences
- Detektion und Mapping forschungsmethodischer Qualität in der mediendidaktischen Forschung mittels systematischer Literaturanalysen
- Digitale Bildung und Medienpädagogik als Gegenstand der Lehrerinnen- und Lehrerbildung
- Zur Qualität beruflicher Abschlussprüfungen: Psychometrik und praxisnahe Designstandards – Ausgewählte Befunde des Verbundvorhabens ASPE
- Didaktisches Design
